Thursday, March 2, 2017

(Mugen)Link and Touma's double early update!

Touma's page was updated with the latest version's download link.

A new version download link was added to Link's page.



Yep you read the title right! I am doing a double update and instead of doing it on Sunday like I usually do, I'm releasing them right away. I might not be able to release Link's update tomorrow as I will be busy and since both updates are ready, I decided I might as well release them right now :D.

To top if off, this is Touma's v1.0 release which means the character is considered as done for the moment! With that said, let's go right ahead with the previews, starting with Touma.

(Touma) New animations added in v.1.0:

Huge Phallus:




Midnight Bliss: I wanted to add the Midnight Bliss animation to cover up the fact that Touma disappeared when move was used on him. I personally don't really like the Midnight Bliss animation as a whole, but giving the characters some weird or sexy underwear for this move can be pretty fun ;p.



Atten hut:



Hypno 2: I saw a few people saying that there was a lack of oral animations in Mugen. I try to add them when I can, but it's pretty hard to make good looking sucking animations. I do think I managed to do something good with this one though.




That's it for Touma! I might revisit this guy at some point to finish his missing animations, I liked working on him.

Now for Link, I made a new version and will be keeping the old version up for download as one of the finishers was entirely changed. If you prefered the old finisher, feel free to keep the older version, but I won't be updating it with the new and updated moves.

(Link) New animations added or updated in v.1.1:

(Update) Suspended Congress: Not much could be done here because the animation has a maximum of 2 sprites. I did however made the 2nd sprite more different than what was used and redid the sprites a bit to try and fix the weird leg he had.




(Update) Bent Spoons: This one might look similar to the old one on the picture, but the animation and sprites were really improved imo and the animation looks really great now compared to the last one.




(Update) Stuck in the wall: I listed this one as an update but unlike the other updates, it was entirely redone to be more in line with the recent stuck in wall animations I made.




(New) Rei's Grab: A long overdue move to be added to Link. Next update, I will try to add the midnight bliss and we'll have a fully compatible character for Kuromaru!




(New) Vore Finisher 2: This is an entirely new finisher. I honestly never liked the old finisher much, I wanted to do something that could be unique to Link and here's what I came up with. Can you guess what's inside the chest? :)




That's it for Link's update, I plan to make at least another update for him later, but for now, this is what I was able to make in time for new Zelda game release! (I really wanted to make something for the game's release since I'm a huge Zelda nerd and with this update done I'll be playing all weekend long! xd).

Also don't forget to vote for the new poll if you haven't done so yet!

6 comments:

  1. Great work as always!

    one thing, I think Midnight Bliss isn't added correctly on こうすけ's version of Touma.
    He still disappears when I use it on him.

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    1. Thanks for telling me! I updated the link and it should be fine now ;)

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  2. link v.1.1 hasnt the new animations, with your kuromaru
    edit itsn the old vore finisher 2.

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    1. sry, i have downloadet the false version my mistake!

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  3. I just stumbled across your work and holy FUCK. The only disappointment I have is that there isn't more of it to enjoy. I will be watching eagerly to see what else you produce <3

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    Replies
    1. Thank you! The updates almost always are on wednesday for the game and on sunday for Mugen. (The update above was an exception.)

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