Wednesday, September 28, 2022

Palestra and Dreadlord Ascension weekly update

 *The post below is a repost of this week's patreon update

Sorry about the delay! One thing I need to start with doesn't affect those who are already subbed, but I still feel I need to announce it, but I changed the way subs are handled for new subs. From now on, when someone subs, they will be charged upon subbing (as usual) but instead of being charged again on the first of the month, they will be charged on the same date they subbed. If you want, you can read more about it under "Subscription Billing".

Now then, with this out of the way, let's get to the news!

 

Palestra:

The update for Palestra is coming along nicely. The text is done, the new portraits are done, the milking animation is done! All that's left now, is to make the contest animations which I will be starting on friday this week!

 

Dreadlord Ascension:

Like Palestra, Dreadlord Ascension is progressing at a pretty good pace. I'm finishing up the affinity animation this week, but I've also done several other things like sprites, text, etc.

One thing I can show for this week, is the finished portrait for Alastor! He won't be able to be assigned as a worker just yet (this will be in the next update), but you'll still be able to meet him in the castle and should be able to deploy him in battles!

 


Monday, September 19, 2022

Palestra and Dreadlord Ascension weekly update

*The update below is a repost of this week's patreon post.

Palestra:
Reki won the poll, and as such, I started his update immediately as there's quite a bit to do xP. This will be Reki's last update, you can expect some new underwears/outfit, along with one CG (already done!), the contest moves and the milking!


Dreadlord Ascension:
A lot of work going into DA this week too. I've been so focused on work I've done all the closeups for Shade's affinity scene and even had time to start on the final scene.
 

 
On top of that, I'm not the only one who's been extra busy with the animations. Threeclaws has been working on the video's code to improve the quality of the videos and loop which is far from being an easy task in Godot. We hope you'll enjoy the new improved quality which should also have a lot less lag!

Sunday, September 11, 2022

New Palestra version and weekly news

Since the new Palestra version was released on patreon, I am also releasing the new version on the blog. The new free update available is version 1.49. You can download the new update on the Palestra page.

This month's update finally adds a new update to Megaman. This new update features Megaman's daily activity, a new CG, updated portraits for Megaman, new portraits for Lan and a new random event written by Lotus (a stream viewer) and adjusted by me.

Changelogs:

- Updated portraits for Megaman

- Added new portraits for Lan

- Added a new daily activity

- Added a new CG

- Fixed some bugs from the previous update

- Added a new random event

 

 

 *Below is a repost of this week's patreon post.

Palestra:

New update is out for Palestra and the voting for the next update started! In this new update, both Ragna and Hiro received new appearances, but I had yet to share Hiro's new looks!

Dreadlord Ascension:

We're already working on the next update for Dreadlord Ascension and tomorrow I will be starting work on Shade's affinity scenes. 

Speaking of affinity scenes, we're aware that some of the scenes are lagging and will be working towards fixing those issues in the next update. Hopefully, we can fix it in the next updates, but there is no guarantee on that as the videos can be an issue in Godot. Still, we will work on them until they work properly even if it takes more than one update!

Monday, September 5, 2022

Palestra and Dreadlord Ascension weekly update

 *Below is a re-post of this week's patreon update

Palestra:

The Palestra update is getting closer to completion. The writing is done and so is Ragna. I am currently trying to finish off Hiro and after that I can put everything in game!

Ragna's new appearance will not affect his old one. He will only have his new appearance when he appears as a guest. You can see his new looks below!


Unlike the other character, Ragna did not change as much as his base portrait was still pretty decent. Still, I wanted him to be on par with the other characters and made changes accordingly.


Dreadlord Ascension:

A new version of Dreadlord Ascension was released to fix some bugs. You can download the latest version from the release post.

New animations have also been sent out with a new character set to appear in Shade's update being included in those :P.

As for this month, there won't be an animation poll as I will be working on Shade's affinity animation!