Sunday, May 31, 2026

Weekly update and full public build for Palestra

 Palestra:

There we go! With this last update, all of Palestra's builds are now available. The update should add all the remaining content, enjoy!

 

Dreadlord Ascension:

The new update is finally ready! You can head over to the release post to see the full changelogs! For a quick rundown, we added the new world with the full story, along with a new conquest territory and some new clothes you can buy from Kostyx's shop (after building the new facility). If you can spot it in the new world (it's pretty easy haha), we also had the chance to make a small cameo of a character from the Jock Studio team with their approval of course!

Besides the new update release, I also began working on the next update. As was previously mentioned, the next update will be Nagi's affinity update. It's been a while since we added a new affinity update and we've added some new stuff for the characters since then so it's a little hard to gauge how much time it'll take but I'm 99% certain it won't be than 3 months (I feel like 2 months may be enough for the Kogetsu characters though).

For the Kogetsu brothel, we don't know yet if we'll try to squeeze it with a character's affinity update or if we wait until the end of the affinity updates to make an update focused on that + the next expansion for the castle. We'll see as we go!

Until then, enjoy the new update!

Monday, May 25, 2026

Weekly update

 Quick update on the progress for the new update! We've officially started testing the new update on the Discord server and we've already removed some of the biggest bugs. As it stands, it's pretty much guaranteed the new update will be coming out on time next week!

Tuesday, May 19, 2026

Weekly Update

 

New update for this week with some good news! We managed to make a very good amount of progress last week and while I did forget to draw some stuff, we did move on to the testing phase and all the CGs are finished and in game! If everything goes well, we're starting the test on Discord on the next weekend!

What I will be focusing on this week is the testing, then the missing visual assets. Those assets are new underwears for the characters which will be available in Kostyx's shop once the new territory has been upgraded. Those underwears are to be used on the characters in the castle and similarly to Palestra, they will change the dialogue when using the "talk" option. Unlike Palestra though, those talk options will be much shorter (only a few lines at most).

With all that said, time to get back to testing and hopefully we can get that update into your hands before the end of the month which seems likely now!

Sunday, May 10, 2026

Weekly update

We're now full on working on putting in the cutscenes ingame and preparing the systems we need for the update. I don't want to share too much as to not spoil the content ahead of release but we've been progressing at a pretty good pace.

The only thing I'm a little worried about is the time it will take to test the update on top of the work we have left on it. It's possible we may have to delay the update a bit just to make sure everything works properly BUT, if we do delay the update, it won't be a full month, more like a week or two I assume would be plenty.

In the meantime, we'll keep working on it. This week I'm wrapping up the remaining cutscenes minus the extra lust scenes and then I'm starting on the cutscene polish before testing the update as a whole.

If you're curious about how we're progressing, you can drop by on my picarto where I either work or play on stream.

Sunday, May 3, 2026

Weekly update


The two animations for Itsuki are now available! The two kinks for those are sensory overload and mindcontrol. I hope you'll enjoy them!

As for the may poll, we're now looking at the next update for DA which will be the first affinity update. The poll will determine which character goes first for that!

If you'd like to see what I'm working on, do drop by on my picarto! I send out discord notifications on the server every time I go live if you're subbed to the stream alert channel.

Sunday, April 26, 2026

Sunday, April 12, 2026

Weekly update

 

Quick update because I won't have much visuals to show, but this week I finished the database stuff for the most part and we also had sub busts set up to make it easier down the road as we introduce different states for the characters (like the corruption stuff). I also began working on the text again but this time for the code that will allow to make cutscenes. Those will take quite a due to the amount of text there is.

The CGs are also coming along nicely, we're now getting into the more spicy ones and there are a few to make but so far so good. If we keep this up, we'll be on this for next month's release, but there's still a lot to do.

Since i'll be busy with the text, if there are no weekly update next week, it's because it'll be more of the same text stuff xP