Sunday, August 2, 2026

Weekly update

Quick update for this week! We've begun putting all the needed assets and scenes in godot to prepare Nagi's update! His combat unit is now almost fully working and the text has been nearly all processed to start putting in his cutscenes. We've been making some great progress all around and we foresee the update will be right on time for release at the end of this month.

With that said, we're also now making the poll for the next update to decide which character will be summonable after Nagi and we're also releasing the update package for this month!

Sunday, July 26, 2026

Weekly update

 Most of the assets are now complete and I've started putting them ingame! I also completed a new finisher animation this week based on the poll I did for this month! I decided to do something a little different this and mixed the first two winning options which was milking and magic. I will be doing the same for the second animation which will use the theme of both other themes!


 

Sunday, July 19, 2026

Weekly update

Hey! New weekly update and new package available as was said two weeks ago! Nagi's animations have been completed. All that's left to do is to add the sounds but that's usually done right before they're implemented. Speaking of Nagi, most of his content is now done and I'm now starting to add his stuff inside the game.


Before I can continue Nagi's update though, I need to work on this month's animations which will also be for Nagi (and will be part of his update). If you'd like to see what I'll be doing for those, feel free to drop by my picarto when I'm streaming. I will be starting on those tomorrow!

Sunday, July 5, 2026

Weekly update

Hey there! The first package of july is now available for download, it didn't often happen before, but I'm planning to send out a second package this month. The first package contains the closeup animations for Nagi's affinity, while the second one which should be sent out next week will contain the final animations!

Speaking of which, during the past week, I finished drawing Nagi's final affinity scene!

This also means that this week, I will be animating this scene! If you'd like to see me work on this later this week, feel free to drop by on my picarto!

Sunday, June 28, 2026

Weekly update

 

New update for this week! I finished up the writing for Nagi's update! I wrote his event with Aeren (june's poll winner) and also threw in a new event between Aeren and Leif because I noticed they were pretty much the only couple without an event with the two of them alone. They do have a multi event with Zel but I wanted to have something between those two too.

Another thing I finished in the past week is Nagi's first part for his affinity scene. The three closeups that are done will be sent next week as a package. As for the last scene, I will be working on that in the upcoming week (and probably finish the week after).

If you would like to see what i'm currently working on, do drop by on my picarto! Later today will be some 3D buildings and tomorrow will be the sketching for Nagi's last scene.


 

Sunday, June 14, 2026

Weekly update

 

Quick update for this week! We release a new version for DA which fixes the few bugs that were reported since v.0.27.0 release.

For the past few days, I've been working on the writing for Nagi and that's nearly all done! (Only a few dialogues left for the date to be done and the castle small talk. I also need to write a random event for him once I know who's with him in his scene). Since I had some extra time near the end of the week, I also created Nagi's sprites for his throne room worker sprite.

For the upcoming week, I will be starting Nagi's affinity animations since I have the dialogues for the scene. With all that said, it's been over a year since I drew an actual animation like that so I hope it all goes well haha.

If you're curious about what I'm working on, feel free to drop by my picarto whenever I stream!

Sunday, June 7, 2026

Weekly update

 

We're now fully working on the next update for DA along with bugfixing for the previous version. We should have a new version next week with the bugs that were reported being fixed!

This week, I'm planning do some of the writing for the Nagi update. The goal would be to get his training and affinity scenes down so we can get started on the visuals! If all goes well, we may be able to start working on the visuals by the end of the week.

In the meantime, I've started working on the sprites and various assets!


If you're curious about what I'm working on, feel free to drop by my picarto page!