Sunday, June 28, 2026

Weekly update

 

New update for this week! I finished up the writing for Nagi's update! I wrote his event with Aeren (june's poll winner) and also threw in a new event between Aeren and Leif because I noticed they were pretty much the only couple without an event with the two of them alone. They do have a multi event with Zel but I wanted to have something between those two too.

Another thing I finished in the past week is Nagi's first part for his affinity scene. The three closeups that are done will be sent next week as a package. As for the last scene, I will be working on that in the upcoming week (and probably finish the week after).

If you would like to see what i'm currently working on, do drop by on my picarto! Later today will be some 3D buildings and tomorrow will be the sketching for Nagi's last scene.


 

Sunday, June 14, 2026

Weekly update

 

Quick update for this week! We release a new version for DA which fixes the few bugs that were reported since v.0.27.0 release.

For the past few days, I've been working on the writing for Nagi and that's nearly all done! (Only a few dialogues left for the date to be done and the castle small talk. I also need to write a random event for him once I know who's with him in his scene). Since I had some extra time near the end of the week, I also created Nagi's sprites for his throne room worker sprite.

For the upcoming week, I will be starting Nagi's affinity animations since I have the dialogues for the scene. With all that said, it's been over a year since I drew an actual animation like that so I hope it all goes well haha.

If you're curious about what I'm working on, feel free to drop by my picarto whenever I stream!

Sunday, June 7, 2026

Weekly update

 

We're now fully working on the next update for DA along with bugfixing for the previous version. We should have a new version next week with the bugs that were reported being fixed!

This week, I'm planning do some of the writing for the Nagi update. The goal would be to get his training and affinity scenes down so we can get started on the visuals! If all goes well, we may be able to start working on the visuals by the end of the week.

In the meantime, I've started working on the sprites and various assets!


If you're curious about what I'm working on, feel free to drop by my picarto page!