Sunday, September 24, 2023

Palestra and Dreadlord Ascension weekly update

 **This is a repost of this week's patreon update

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Palestra:

As planned, I started on the Natsu/Gray CG. Since Natsu had a clear winning option, I started with him. This means you can still vote for which outcome will happen when Gray wins as two options are fairly close to one another!


Dreadlord Ascension:

Since we're a little ahead of schedule for Haiden's update, I started working on Seilon's stuff which will be the second recruitable character in Dregan. For October's package, I plan to have Haiden's new portraits as well as the torn clothes and the missing previous character portraits be part of the package. However, if time allows, I might also put in the WiP of Seilon's affinity scene animations! ^^

Sunday, September 17, 2023

Palestra and Dreadlord Ascension weekly update

 

*This is a repost of this week's patreon update
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Palestra:

Natsu wins this round for the next Palestra update! For his update, I plan to continue his story by adding Gray to the arena the same way Sting can be fought. However, before starting to work on this, I am holding two new polls! These polls will decide how they will each defeat their opponent should they win!


Dreadlord Ascension:

Haiden's update is well under way. On top of Haiden's story and his unit being part of the update, we are also adding a new room to the castle, the training room! 


In this room, you can give training regimen to characters. There are 3 different regimens, XP, skills and SP. This will come in handy to train any new character you come across as you explore worlds in the future so make sure to build it and make good use of it!


If given enough time, another room we want to look at as part of this update, is the arena. In its current form, it doesn't serve much purpose and with the added work from the other rooms, it no longer is possible to make HD sprite animations as they are really time consuming. Our goal will be to replace the rewards for something that can be made for all characters in a reasonable amount of time.

Our current idea is to make two rewards for the arena:

1- The currency with which you can craft stage skipping items in the hero challenges. (This may not be implemented in the next update but is in our current plans)

2- A new visual battle option which you can unlock for each separate character, the feeble clothes. Enabling feeble clothing for a character will play a quick animation in battle whenever a character's HP falls below 50* for the first time. The option can be toggled on or off at the beginning of battle to suit player preferences.

If we manage to implement the second option in the next update, every character will have the feeble clothing option. (the name for the option isn't definitive)





Monday, September 11, 2023

New Palestra public version and weekly update


This new update adds two new scenes as well as a new outfit for Megaman. While the update can be played fairly quickly, there are two new CGs included in it! You can download the new update from the Palestra page!

Changelogs:

- Fixed a bug with Reki and Souma's event (Reki's portrait being misplaced at the end of the event)

- Added new events to Megaman's story

- Added two new CGs

- Added a new outfit for Megaman (with an additional variant)

 

 

Below is a repost of this week's update

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Palestra and Dreadlord Ascension weekly update

Palestra:

New update is now available! You can check out the update post to download it. The new Palestra poll is also now available.


Dreadlord Ascension:

Since Haiden's update is already well under way, we're going to try and add another new room to the castle. This time, the room would be the Training Room. This room will allow you to assign characters to gain XP, SP and skills. I should have a preview for the room next week!

Sunday, September 3, 2023

Palestra and Dreadlord Ascension weekly update

 Below is a repost of this week's patreon update

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Palestra:

The writing for Palestra is done and I started working on the needed CG for this update, everything should be ready on time for next week's release!


Dreadlord Ascension:

Just pushed out some new bugfixes (now version 0.8.3), you can download the new version from the Dreadlord Ascension post.

With this new version basically done, we're going to start tackling the next update. For the october update, our goal is to put Dregan back in with a completely revamped story. With this new update, the goal is also to add Haiden as a fully recruitable characters. This will be our first new character since Alastor, it's about time someone new joins the group haha!