Sunday, March 22, 2026

Weekly update


Last week, I finished off Akuma's portraits and there was a bit more to do there than I had first anticipated. This is because we started thinking of ideas for what we wanted to do for his affinity/training, and as it turns out, Akuma will receiveh is corruption form earlier than others. We're also planning to make that appearance his fight unit. As a little tease, here's a preview of him. His portraits will be released early next month.



Also, after Akuma's portraits, I'm now taking care of assets to create an appartment room. When starting Kogetsu, the castle will be unavailable until the world's story has been completed (which is also why we need to release it all in one go). While in Kogetsu, Cervius will be able to walk around the appartment as a "stand in" for the castle between cutscenes.



Finally, I have one unfortunate news for this update, and it's that we'll be releasing it in may instead of April. This is because I want to give Coco (the artist doing the CGs) more time because this update has a lot more artwork than usual, so this is also great for the update's content!

This week, I will be working on the furniture but I also may start on Yuuto's animations with Cervius which will also be released alongside Akuma's portraits. If you're interested, you can go to my picarto!

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