Monday, March 31, 2025

Weekly update

Quick update for this week as I focused on one part of DA and that's the animations for next week's package! I'll be putting the ingame this week so they'll be ready for next week. If everything goes well, we should also start the testing for the next update in a week or two for the skill grids update!

In team meantime, here's a little preview for one of the new animations!


 

Sunday, March 23, 2025

Weekly update

There isn't much to show this week in terms of visuals as I didn't work a lot on assets (at least not ones that can be shown yet). However, I did work on the writing for new events between Fenris and Alastor. These will be in 3 parts like the random event between Ayers and Seilon. This should be available in the next update.

Aside from that, I will be working this week on the winners of the animation poll: Haiden and Ayers. Each of them will receive a new animation for the Stage Performance!

Saturday, March 15, 2025

Weekly news and new Palestra update

A new update is now available on the Palestra page!

 

Changelogs:

- Added the last scene for Time's quest

- Added one new CG

- Added contest moves for Time

- Time can now be added to the brothel

- Added 3 new outfits for Time

- Added Time milking and training

 

 

Below is a repost of this week's patreon update

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Today's a big week for me as we release the last update for Palestra. Feels like I started this forever ago and I'm happy with the way it turned out! I thank you all for the support you've given as I worked on this game and I hope you will enjoy this last update!


Future project:

Since now I have one less game to worry about, I thought I'd work on a single game and focus on Dreadlord Ascension, but it seems like I just can't help myself, I love working on different stuff! Because of that, back in January, we started working on a new game.

It is still too early to really go into and talk about the actual game as we're still in the design phase and boy is there a lot of design to do lol. I assume it might take me the whole year to really get a headstart on the design phase.

What I CAN share, however is our vision for this new game.

We plan to make a monster taming game in 2D/Voxel with turned based combat (think Pokemon obviously). The game will largely be SFW BUT we also plan to make a "DLC" which enables the NSFW part of the game with the three romance-able guys.

Don't expect regular updates on this project for now, but I may share some teases and news throughout the year!

 

Dreadlord Ascension:

For Dreadlord Ascension this week I mainly worked on the new animations for the refresh skill and they are now working ingame. These new animations were remade to be used by any player character on any player character. This was made to prepare characters for the corruption forms.


The two Haidens are only an example but this is how the animation will look. For the start, I made 5 animations but I may add more in later updates! Since you may see them often, I also made the animations much shorter so they will not take up too much time out of the combat.

Sunday, March 9, 2025

Palestra and Dreadlord Ascension weekly update

 

Palestra:

The new CG is done and pretty much everything is ready for the last update! All I need is to put it ingame and post the update next week!

 

Dreadlord Ascension:

We've started on the next update for Dreadlord Ascension in earnest now. While I work on the new style of ero animations for combat, Threeclaws has been hard at work on the new skill grids! Next week I will talk a bit more about the ero animations but this week, I have the skill grids to show!

From now on, using a new room in the castle, characters will be able to upgrade their skill grids.


This feature will replace how you currently learn new skills. Characters will have fewer options but the system should be easier to understand and more straightforward. A character will have a grid similar to the above and can spend the points they earn in combat to progress through the grid and gain new skills.

Some nodes in the grid may also be unlocked by having a good affinity with other characters. For example, Aeren can unlock a node in his grid by having a good affinity with Zel.

Skills will also still work with the A, B and C slot. So while you may be able to unlock all the nodes in the grid, you will need to make a choice for which skill you want in which slot. (those skills can be switched freely once unlocked)

 

 

Monday, February 24, 2025

Palestra and Dreadlord Ascension weekly update

Palestra:

I've been working on the writing for the next update, but nothing visual this week.

 

Dreadlord Ascension:

This week, I completed the animations for Lenga and Alastor (with a Fenris appearance for Alastor's animation). The animations will be released next week but the cards for the stage performance will be included in the next update.

Sunday, February 16, 2025

Palestra and Dreadlord Ascension weekly update

Palestra:

I started working on the next update this week! For this last Palestra update, you will need to have completed all character quests in order to see the scene. Also, Ragna won the poll which is pretty fitting for what I plan to do xP!

Dreadlord Ascension:
The new Dreadlord Ascension version is coming next week! This week, we started working on the new dating update and we've also begun work on the skill grids. I will have more to share on the skill grids a little later!

Friday, February 14, 2025

New Palestra update and Dreadlord Ascension weekly news

 

 Sorry about the delay, I just noticed I made a "page" instead of a "post" last weekend x.x

 

A new Palestra update was released publicly (v1.73) you can download it from the Palestra page!


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Palestra:

The udpate that concludes Clef's update and a new poll is now available! The next Palestra update should be the last one, finally! :D

 

Dreadlord Ascension:

We've been working on the dates and they are nearing completion! I expect that by the end of next week, we'll have them up for testing on the Discord server! In the meantime, here are few preview pictures of what we've been working on!

 






 

Sunday, January 26, 2025

Palestra and Dreadlord Ascension weekly update

Palestra:

I've made progress on the update with all the assets being done. Up next I still need to do the writing and the CG!


Dreadlord Ascension:

We released a new version for Dreadlord Ascension. You can find all the information about this new version in the Dreadlord Ascension v.0.17.x post.

Since we split the dates away from this version, we will be releasing a second version in February. The next version will contain the basic dates with the initial locations unlocked.

Sunday, January 19, 2025

Palestra and Dreadlord Ascension update post

Palestra:

Clef won the poll again and I started working on his assets to finish his quest. This will include the usual contest stuff, Clef's underwear, etc.


Dreadlord Ascension:

Since the dates won't be in this month's update after all, we decided to push forward a small rework to the hero overview and the gallery to go with the new minigame.

In the new overview, you should have everything about the heroes in one place. The progress on their affinity, their unit data, their sex training, their corruption and even their scenes as we merged the gallery with the hero overview!

Another small change we're making is the limit on activities you can do in a cycle. At the top of the screen, you will now see Cervius's energy. You can spend that energy by doing the various minigames and activities around the castle (for example, if you want to milk 5 times in a row, you now can, but you won't be able to do anything else after until you recover your energy).

The energy can be recovered once per cycle in the bed, otherwise you need to do a battle map before you can regen more!

Sunday, January 12, 2025

Palestra and Dreadlord Ascension weekly update

Palestra:

The new Palestra update is available as well as the new poll!


Dreadlord:

We're still working on the dates and we're getting closer to release. It's still unclear if we're going to reach our goal in time, but there will be an update this month regardless. If that were to happen, I will be splitting the dates away from the new update and release the stage performance minigame, then next month, we can release the dates.

Speaking of the date rework, the first location available will be a beach resort in Radian. While not all activities there will be unlocked at first, you can still do a whole date there. On top of that, to mark the occasion, every character will be donning a swimsuit when you go there!



Monday, January 6, 2025

Palestra and Dreadlord Ascension weekly update

 A bit of a late update because yesterday was my birthday and a very busy day xP

Palestra:

The Palestra update will be next week and I'm nearly done with the CG!

 

Dreadlord Ascension:

I pushed out a new build to fix a bug with Ayers's affinity. I also pushed out the new package with the two new animations!

Since we're very busy with the dates, I won't have time to make two new animations this month. However, I will instead have some other assets that will be used in the new update. (more on that next week :P)