Sunday, April 23, 2023

Palestra and Dreadlord Ascension news

Palestra:

Progress on the DA update with Natsu's companion getting a full portrait. Moreover, I want to add another companion who's one of my personal favorite after Natsu in Fairy Tail but I'm not sure I'll have time to add him in this update. I still need to make the writing, Natsu's daily activity and an art asset for the MC milking that was added in the last update.
 

 

Dreadlord Ascension:

 Last week, I mentioned new changes for Dreadlord Ascension, and since the poll was overwhelmingly positive I'm now ready to announce the changes.

Here are the big lines for those changes:
Adventure board and traits:
This new feature would be a board where you can send your servants on adventures. Many rewards would be added to those in order to cut back on the grind and heroes could also gain traits which would influence how they interact with some of the features in the game like battles or worker slots.


Shortened worlds:
Worlds like Radian or Dregan would be significantly shortened and no longer follow the current story format. Instead, we would make hero challenge maps where each completed map would unlock a new hero.
Since those maps would be harder than the story maps, we would also have a craftable item to skip a stage should it prove to be too hard for some players. Additionally, following the feedback we were given, each of those map will include a defeated scene should Cervius fail.
 
 
Most importantly, doing heroes this way would allow us to work on multiple worlds in parallel depending patron preferences instead of doing them linearly.


Daemonheim story:
One of the big points that brought us to consider these changes is how long it would take to progress the story. At the current pace we're going, we would only start to talk about Daemonheim in about 3 years. With those changes, the hero worlds would become shorter side stories to know the heores while Daemonheim would take a more central role. As part of the main story, you would still visit other worlds (like Fenris's world), but those would have a direct impact on the daemonheim story.

Conquest Map:
The conquest map would be a feature mixing both the adventure board and the current strategy turn battles in order to conquer and maintain Cervius's territory.

New training methods:
The training in Dreadlord Ascension would receive additional content. A new minigame in which you can directly train your servants to raise their sex level. Their sex level can also be maintained by putting them in a sex working slot, however, should they abstain from sex work for too long, their level would decrease. It would also be possible to assign characters like Alastor or Fenris to a room and train other servants automatically.
 
The other training minigame would be a milking minigame where you get to milk servants manually which can yield a higher number of bottles.
 
 

The changes we want to do would require some time (I'm foreseeing about 2 months which is in line with our regular update schedule). The biggest change here lies in the story, but with this new method, we would be able to explore new worlds and characters much faster and we would be able to focus more the interactions between Cervius and his servants, as well the between the different servants.
 

11 comments:

  1. Can`t wait to see next update for Palestra ... i think i know who is he ...lol

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  2. I can't wait for the new updates. I have only one question, where can i find the update schedule, if it is even available?

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    Replies
    1. There are no schedule but, usually, it's on the second sunday of the month for Palestra and the last sunday of the month every 2 to 3 months for Dreadlord Ascension

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  3. Seeing that familiar character excites me! Though if (that) character would be there will Zeref will join palestra too?

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  4. How much shorter would a world be with the new story structure (so would the new worlds be 1/2 the length of Radian as it is now or more like 3/4)

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    Replies
    1. Kinda hard to tell to be honest, I think it would be almost 1/3rd of what we have at the moment but also, to compensate we're making the summon cutscenes happen within the characters world now as to make their cutscenes a little lengthier.

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  5. How do make heroes in pirate world In DA at some point

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  6. Hey red I have some video game question:

    1. What's your favorite Xenoblade Characters

    2. What your favorite Honkai star rail Characters

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    Replies
    1. 1. Rex and Corvin

      2. So far, Caelus, Gepard and Yanqing (Dan Heng is pretty good too)

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