Sunday, May 25, 2025

Weekly update

This week I plan on continuing the monthly animations. During the past week, I ended up partly working on some other assets we needed for the update but since the animations are due for next week I will need to focus on those now.

https://picarto.tv/Redflash


Dreadlord Ascension:

While I worked on map assets this week, I also made progress on the first monthly animation (the longest one to make). Like I previously mentioned, since both Leif and Lenga were equal during most of the poll time, I decided to make an animation involving them + Shade and Cervius!

 



Sunday, May 18, 2025

Weekly updates

 

A bit late on this since I've been so busy the last few days (and still am today x.x).

This week I plan on working on various thing for the new update now that most of the first draft for the writing is done.

Among the things I want to work on are some assets for a new rewind mechanic to help players making mistakes during combat and also start working on the needed assets for the second date location which is in Dregan.

If you're interested by this, do drop by on picarto when I'm streaming! (or gaming if you just want to hang out :P)

https://picarto.tv/

Dreadlord Ascension:

Last week, as I said, I was mostly busy writing the cutscenes for the new update. While I was doing this, Threeclaws also created a new rewind mechanic which allows players to go back to the previous turn in battle. This can be used a certain amount of time every battle and should allow players to correct some mistakes.

Since this could potentially break some stuff in some stages, we want to start the testing on this as soon as possible. As such, we plan to start a beta later this week if possible only to test this feature.

If you're like to help out on this feature's testing, the new version will be on the Discord server's "Feedback" channel under "Dreadlord Ascension".

 


 

Monday, May 12, 2025

Weekly updates

A bit late on this since I've been so busy the last few days (and still am today x.x).

This week I plan on working on various thing for the new update now that most of the first draft for the writing is done.

Among the things I want to work on are some assets for a new rewind mechanic to help players making mistakes during combat and also start working on the needed assets for the second date location which is in Dregan.

If you're interested by this, do drop by on picarto when I'm streaming! (or gaming if you just want to hang out :P)

https://picarto.tv/

 

Dreadlord Ascension:

Last week, as I said, I was mostly busy writing the cutscenes for the new update. While I was doing this, Threeclaws also created a new rewind mechanic which allows players to go back to the previous turn in battle. This can be used a certain amount of time every battle and should allow players to correct some mistakes.

Since this could potentially break some stuff in some stages, we want to start the testing on this as soon as possible. As such, we plan to start a beta later this week if possible only to test this feature.

If you're like to help out on this feature's testing, the new version will be on the Discord server's "Feedback" channel under "Dreadlord Ascension".

Monday, May 5, 2025

Dreadlord Ascension weekly update

Work for the next update is now starting. As such, there's a lot to be done! For this week it's a little hard tor predict what I'll be working on because I feel like the writing needs to be done early so I might focus on that. Doing writing also means no stream, but tonight I'll be working on some stuff for the next game.

If you're interested, you can drop by on picarto!

https://picarto.tv/Redflash


Dreadlord Ascension:

New animations are finished and have been sent out! With this I'm also putting up a new poll for the next set of animations! It's been a while so this time around I'm also putting in all the characters up to be picked!


 

Sunday, April 27, 2025

Weekly update and new Palestra version

 I uploaded and released a new public version for Palestra!

This is a smaller scale update made from the content voted in the polls! You can download the update from the Palestra page.

Changelogs 1.75:

- Added a new outfit for Sora

- Added two new outfits for Natsu

- Added three new outfits for Reki

- Added a new random event between Ezreal and Sorey

- Fixed a bug that prevented OoT from being milked

 

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For this week's upcoming work, I will be starting on the new update which will aim to revamp the conquest update! To kick things off, I will be working on new unit sprites which will be needed for the new missions and I will also finish the animations for Sol and Haiden so they can be released next week!

As for the other game, work on one of the main character's design will continue.

If you are interested by any of this, you can catch me on picarto when I stream some of the work I do:

Picarto

Dreadlord Ascension:

The new update is now available! We've done several bugfixes, added the new skill grids, the new refresh animations and new events between Alastor and Fenris!

This week, I also progressed on the animations between Haiden and Sol with all sprites now being done!




 

 

 

 

Sunday, April 20, 2025

Weekly update

 

For the upcoming week, we will be working on bugfixing the new DA version as it will be coming out next week! We released the first test version on the discord server and a second one will be coming tonight with some more fixes.

Besides bugfixing, I plan to also work on the new animations for this month's poll. The two winners are Sol and Haiden!

As for the weekend, I should be working on the new game with some character design or some sprites that will be needed for the game.

If any of this interests you, you may get a sneak peak of it by heading to Picarto during the next week!

https://picarto.tv/Redflash

Dreadlord Ascension:

This week was mostly focused on bugfixing and playtesting, but some extra time also allowed me to create the design for Zel's corruption appearance. Here's a little sneapeak for it!


His connection to the Ancestors doesn't run as deep as Aeren's or Leif's, as such he's part demon/part Devoid on a more equal split!

Sunday, April 13, 2025

Weekly updates

 

For this week's tasks, we need to finish the testing for the new cutscenes and the skill grids. We plan on doing this for the first few days of the week, then we will start moving on to the work for the next update. Hopefully, I can also manage to sneak in some work on Zel's corruption form this week too!

As for the next weekend, I plan on doing work on a character for the new game.

If any of this interests you, you may get a sneak peak of it by heading to Picarto during the next week!

https://picarto.tv/Redflash

Dreadlord Ascension:

The update is getting closer to completion! I need to add in the new CGs and a few missing icons, and a little more testing, then we will post the beta update on the Discord server! (You can expect to see it on the Discord during the week).

A lot of this week's work went into testing and polishing. We updated most of the descriptions for the skills, hoping to make them clearer.

Also, a very good news for a lot of you, the new update should be compatible with existing saves (build the infusion room and do the little tutorial then you should be good to go. One thing of note is that the adventure board will be gone until this step has been done)

We weren't too keen on doing two updates in a row resetting saves, so we did our best to make this one compatible. The next one definitely won't be possible unfortunately.