Sunday, October 13, 2024

New Palestra version and weekly update


New Palestra update available. This new update adds 3 new underwears for Natsu and a new sex toy for Kirito. You can refer to the guide in the "www" folder to find out how to acquire the new underwears!


================================================

Palestra:

New update is up! This time it's a small one but I hope you'll like the appearance of a certain character :P.

Dreadlord Ascension:

I've been working on putting in the Lenga scenes this week! I should be able to wrap this up this week and then I'll be helping out Threeclaws with the 3D stages.

If you want to help out by giving feedback, we've also started testing the 3D maps of Radian on the Discord server!

Sunday, October 6, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

I skipped doing an update last week as I didn't have much visuals to share, but since I've been working on the new CG this weekend, I can show this!

The new update should be coming out next weekend! It's going to be a fairly short update as I made some assets that will be used in later updates, but I'm glad to be working on Hiro for this update xP.

 

Dreadlord Ascension:

Currently, we've made some good progress on the Lenga and 3D voxel stage update! Radian is getting close to done and next up we will need to work on the Daemonheim and Dregan stages.




Threeclaws is the one remaking the main story stages and he's been doing a very nice job on them! Later this week, we will be holding a second test on the Discord server for the Radian stages and this test will include the mobile version.

While Threeclaws makes progress on the stages, I have been taking care of Lenga's side of the update by putting in his cutscenes! This side of the update will not be tested on Discord, but it will be released alongside the stage update!

Sunday, September 22, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The new poll is over and this month's poll was to decide the theme for the new CG and the winning theme is "Threesome. This works out perfectly as it will go very well with what I had in mind for the story scene!

Dreadlord Ascension:

This week, I've done new 3D assets and the combat sprites for Lenga (still need to put together the animations in Godot though!).

We also made some tests, adjustments and development for the mobile version of the 3D maps. The result works pretty well, however, such an upgrade over the previous sprite maps will come at a cost in performance. Those who could barely run the 2D version may unfortunately not be able to run the game on mobile anymore ><.

My phone is pretty old by now and can run the game around 15-20 FPS during combat. However, mobile is a very hard thing to gauge with all the different models so we hope it works out well ><!

 




Monday, September 16, 2024

New public Palestra version and weekly update

 

 A new update is available for download on the Palestra page.

Changelogs:

- Added new story events for Natsu

- Added Gray vs Natsu to the arena (available after getting up to 750 relationship with Natsu)

- Added a new tease for Gray (when Natsu wears the kinky underwear)

- Fixed Reki's still being home despite being assigned to the brothel

- Fixed the note from a WB guest being visible in the morning

- Fixed the menu being unavailable after talking to Yuu for Clef's quest

 

=============================================== 

Palestra:

New update is out and available for download! As mentioned last week, the next update for Palestra will be the next step in Clef's quest. I've still put up a poll to decide something as part of the update.

Dreadlord Ascension:

Currently, we're still hard at work doing the stage maps (and discussing other reworks we feel would be necessary for the game in order to include the Corruption that will obviously come to the game eventually).

As it is, I am now fully focused on making 3D assets while Threeclaws is doing the layout for the maps. You will notice that new map layouts have been changed to make use of the new possibilities with 3D!

 


 

Sunday, September 8, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The sex toy assets are now done, and so are the outfits, only thing left is the writing and so the update will be coming out next week!

 

Dreadlord Ascension:

Last week, we did a test on the server for the new 3D maps using the tutorial and we made some changes based on the feedback we got (we still need to fix some more) but we also started going forward with the new 3D style. The second map is now redone and we will start with Radian soon! While we're going to try to do all the maps for the first update, it's possible not all renown missions will be done (in which case we'll only have one for each renown so the progress isn't blocked)

In the new combat style, when a combat triggers, a new scene will play where characters will fight each other similar to Fire Emblem! We made sure this scene plays quickly, but also, we will attempt to put something to skip those)


Also, the new animations for Lenga are now available for download. These animations will also appear in the next update as Lenga becomes available as a servant! In this pack, I also included Ayers's portraits because I just realised I never distributed them.

Sunday, August 25, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The content and features update won once again! I started working on the new outfits for that update and will be doing the same content as the last two update (1 corruption outfit + 2 pet outfits and 1 toy).

However, for the October Palestra update, I will be doing an update for Clef and will instead hold a poll to decide something part of his update.

 

Dreadlord Ascension:

We're nearing the first test for the new Dreadlord Ascension map style! Since we're close to done with the initial map, I can finally show pictures of it!


We still need some polish for the map, but you can see the style we're going for! What you see above is the first tutorial map in the game. We've made several improvements to how the cutscenes are played on the map too!

The only thing missing from the initial demo will be combat scene. We want to make a fight closeup stage similar to Fire Emblem to improve the combat visuals.

With the next update, our goal will be to remake all the maps in this style! The upside is that making assets for those maps is even faster than the 2D sprite assets but remaking all the maps will take some time.

On top of the visuals, this remake will also add a new dimension of height to the maps! Units will be able to move up and down cliffs at a movement cost and we also hope we can make it affect other aspects of combat!

We hope you're looking forward to test those improvements and this is only the first of 3 major parts we're planning to rework in the next updates!

 

Sunday, August 18, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

New poll is available for the next Palestra update!

 

Dreadlord Ascension:

The first of the 3 rework we've been planning is going well so far! If everything goes according to our plans, we should have a demo stage available for testing on the Discord server to get feedback before the end of the month (or early next month)!

As part of this effort, I've also been working on converting our current unit scenes into 3D scenes to make them work with our new stages! While doing this, I am also adding "hit" sprites to all units to improve feedback when units are hitting each other. In addition to that, I remade the animations for Cervius and added a transformation animation to Fenris!