Sunday, November 16, 2025

Weekly update

 

This week I did some very repetitive work that had to be done for Dreadlord Ascension. Basically, some of you may have noticed Aeren in the past update had a bug where his hair was invisible and this is because we were testing a different way to handle portraits. We're going to start rolling those out in the next update as they will allow us to be more flexible with portraits but also reduce file size in the long term otherwise portraits would have taken up a lot of space. While you may not notice those changes (unless there are more bugs lol) this was pretty important to do before we add even more characters.

Aside from that, I also worked some more on adding sprites for the next update, we now have this new demon who's going to be formerly introduced in the next update!



As is usual, if you're curious about what I'm working on, you can stop by on my picarto whenever I'm online.

Sunday, November 9, 2025

Weekly update

 Short update this week as most of the week was spent on writing. We've been preparing both the next update that should be in December and making plans for the update that will come after that since that world is going to be a bit special. As for what I'll be working on this week, it will be new sprites and most likely new combat animations for some of the new maps. As usual, if you're curious about what we're working on, you can stop by on Picarto!

Sunday, November 2, 2025

Dreadlord Ascension weekly updat

The animations for the month are now available for download! This week, I obviously finished the animations and then we started on the writing for the Kogetsu world update! Next up, I will be starting on the writing for the chapter 3 of Daemonheim which will also mix in some stuff from the conquest to introduce another new character we've wanted to introduce for a long time! While this character won't be recruitable for a bit, we hope you'll enjoy what we've planned!

Soon enough, most likely tomorrow, I will be pushing a small round of bugfix to the new DA version. Mostly to fix Aeren's hair.

If you'd like to watch what I'm working on, come say hi or see the games I play, you can stop by on Picarto when I'm streaming!

Sunday, October 26, 2025

Weekly update and new Palestra version

For Palestra, I will be making a small change for the releases from now on. Instead of releasing one version with each new update of Dreadlord Ascension, I will instead release two updates at once. This means that this month, I'm releasing version 1.77 and 1.78 for free and will be doing so for the next updates.

You can download the new Palestra version from the Palestra page. 

changelogs:

  • Added a new toy for OoT
  • Added a new outfit for Corrin (and an additional variant)
  • Added a new corruption outfit for Caspar
  • Added a new CG for Ezreal
  • Added Ezreal's milking
  • Added Ezreal's contest moves
  • Added 3 new underwears for Ezreal

 

 ========================================

 

The new update is now available! You can now download it from the Dreadlord Ascension page! With this update done, we're now starting on the next one, but before we can really go all in on it, I need to finish the animations for next week.

Currently, I have one animation done which involves both Itsuki and Nagi (with Cervius obviously using a little magic trick here)

The goal for the second animation will be the same but with the situation reversed (though not the same position of course)

If you'd like to see work on this animation this week, feel free to join us on picarto!

https://picarto.tv/Redflash

 

Sunday, October 19, 2025

Weekly update


As I expected, this week I didn't get much time to work because I spent so much time trying out Pokemon ZA and had a great time with it! Still, I did get some progress in with the base sprite for Nagi.

This week I'll start taking care of his animation, as well as the other guy who won the poll. Currently, with the other websites's votes, Yuuto and Ituski are tied, so I'll be breaking the tie by doing Itsuki first. The reason being that Yuuto may need his casual clothes depending on the animation and they have not be designed yet.

As for the new DA version, it is nearly ready and will be released next week!

If you'd like to drop by as I play or work, you can visit my picarto when I'm online!

https://picarto.tv/Redflash

Sunday, October 5, 2025

Weekly update


This week, I mostly worked on character design since there are quite a few designs I need to wrap up for the next two updates. One of these characters will be introduced in this month's update, but won't be playable for some time. (same for another character that will appear in the December update)

The next recruitable characters will be the main show of the february/march update that will introduce the next world: Kogetsu! Why am I talking about those characters months ahead of their update? That's because we have a new poll available this month that will help me choose on which characters to start making animations for. Work on their world will keep me very busy when we get to that update, so it's best to start now.

As for Kogetsu's characters, here's who they are!

Nagi:

Nagi works for an idol agency and has been doing so for years. He is childhood friend with Yuuto and also his roommate. He is superstitious and loves occult stories and objects. He is the one responsible for Cervius's summoning to Kogetsu and could use a demon's help to solve some romantic issues with his secret crush.

Yuuto:

Nagi's childhood friend, roommate and fellow unit member. More reserved than Nagi, he is more of a quiet young man with a passion for video games. He's the one who gave Nagi the grimoire which led to Cervius's summoning.

 

Itsuki:

A simple-minded jock who loves to mess around. A popular guy at his university, ace of his team and liked by many. He has a short attention span and loves to try all kinds of things. Currently, he's Nagi's secret crush even though they have yet to truly interact.

 

Akuma:

A former idol and current manager of Nagi's unit. While he may look intimidating, he's very protective and considerate of those he takes cares about.




 

**Do note that portraits are not final but general character design will not change.

For the upcoming week, we will be starting on the beta testing for the new DA update. If everything goes well, by the end of the week, we will be able to put the new version on the Discord server for further testing!

Monday, September 29, 2025

Weekly upda


Sorry about the late update! The last two Sundays were hectic and that made me completely forgot to do the update post ><

Following what I showed two weeks ago, we've made progress on the stages and the cutscenes. Almost everything is finished on that end. We should begin testing for the new update in a week or two. As such, the update should be coming out in time!

 Also, since he won this month's poll, Shade's portrait will be going out next week for his corrupted appearance. The portrait is all finished and I hope you'll enjoy it!


 

On top of that, for the next update, we're planning on making some small changes to some minigames to make them a little more simple/fluid. For the Dating, the locations will now either be crowded or not, no inbetween.

As for the Stage Performance, the clothes cards will change a little in function. Now, when playing that card, you can select a character card of your choice that was previously unlocked to play it directly. You will no longer need to update your deck to fit them in and you can have access to all the cards you unlocked.

In the upcoming week, I will finish up on the cutscenes and the remaining work for the update, and will most likely also progress on the character design for future characters.

If you're interested by that or some gaming, you can drop by on https://picarto.tv/Redflash