Monday, December 16, 2024

New Palestra version and Dreadlord Ascension weekly update

A new version is available for download on the Palestra page!

Changelogs:

- Added Natsu to the brothel

- Added a new scene for Natsu

- Added Natsu's contest moves

- Finished Natsu's story

- Added Natsu's semen and milking

- Added 3 new underwears for Natsu

- Added Natsu's underwear for the MC

- Made some typo fixes

 

Palestra:

New update is now available and I started the poll for the next update!

 

Dreadlord Ascension:

We're making progress on the first part of the update and getting closer to completion! The minigame now actually works so we need to adapt it for characters!

 


 Also, we started implementing the characters card on top of the rework to the ero shop to include the minigame cards int it! As you can see from the card's thumbnail this is where the refresh animations have been repurposed. During the minigame, the character cards animations will be shortened (save for the finishers) to flow better with the minigame, but you can watch them in their entirety in the Ero Shop.


 

Sunday, December 8, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

Clef's animation is coming along nicely! After playing around a bit with it I managed to make the physics work and I'm slowly getting the hang of it! While I surely won't be able to master that in one animation, I think the result is already looking better!

Dreadlord Ascension:

For Dreadlord Ascension, we're still working on the minigame and will keep working on that for a few weeks! I have the base animation down for the minigame, now comes the work of adding in allll the characters x).

For this new minigame's purpose, the ero shop in the pleasure room is being revamped. You can now purchase cards for the minigame from the imp there. The imp will also have another use to unlock the animations previously obtainable by seeing them using Cervius's "Refresh" skill. You will be able to simply "buy" them when certain conditions are met and in turn, this will unlock new cards for the game .




For the next update, Coco has also been working on changing the placeholder AI faces in the dialogues now that those characters are locked in.


Monday, December 2, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

I've been working on the next update which will include a new animation for Clef! I'm also trying something new for this animation by using the physics in L2D so we'll see how that turns out!

 

Dreadlord Ascension:

We started work on the next update for Dreadlord Ascension as well as doing some bugfixes and improvements to the current version!

Next version:

The next version will be focused on the remake for the dates as well as a new minigame for the last variable for the servants: Corruption!

Do note that characters will not be able to be corrupted yet (unless time allows to make one in this update) as that will require some other stuff we're going to include in other updates.

The minigame will be similar to a "Stage Performance" in the throne room and will play in the fashion of a solo card game.

Basically, you build up a deck with cards of various effects to increase your score which will translate to corruption on the character involved.

Here's an early preview of what we've got so far!


 

Import/Export for Android:

The import and export options will now work on Android and saves are compatible between the different kind of devices (Linux/Android/PC)!

Animations for the next week:

Next week will be the release of the monthly pixel animations. These will include the idle animations for Ayers, Seilon and Sol which will conclude the set of idles for all characters! These idles are used in the minigame I talked about above!

Sunday, November 24, 2024

Update this week!

 

Doing a quick update to let you all know that the new update is currently being tested and we fix as many bugs as we can! The update will become available during the week!

Sunday, November 17, 2024

Palestra and Dreadlord Ascension next update

 

Palestra:

The poll has ended and we're in for another Clef update! I will be starting work on that soon!

 

Dreadlord Ascension:

It's finally coming! We're nearing the end of the current update! All we are missing now is connecting Lenga's update together, making his stage and testing! Thankfully, we already did some tests in September so that should significantly cut back on the needed testing.

The update should release between November 24 and November 30th. We'll be cutting it fairly close with the remaining work, but I think we can make it. The only thing I'm unsure about is if we'll manage to make more performance optimization for Android (this means you'll need a pretty good phone to run the game until we can get to this.)



Beyond the November update:

As we're nearing the end of the current update, Threeclaws and I have also been deciding on the steps we're going to take next. Before we continue the story (main or new world), we decided it'd be best to get all the reworks out of the way, but also add in pretty much all the features we want in the game so we have a better idea of how much work one character will be in total.

As such, these are our current plans for the next updates (needed time per update is subject to change):

Update 1 (December - January):

  • Reworking the dates - Our aim here is to flesh them out more as a minigame and reduce the info dump they currently are. They will still give affinity, but they will also be tied to the corruption.

  • Corruption cards - This minigame will be the new way we use the animations currently used for Cervius's refresh in battle (which means it will be removed from there). This minigame will be the main way to increase a character's corruption along with the dates.

Update 2 (February - March):

  • Ero combat animations - Introducing a new way to play ero moves in combat. This will be used by Cervius, characters and some enemies. (As an example, if you trigger a character's corruption during combat, he'd be able to use an ero move on another character on the field to trigger some effect on them. Some enemies could also be given ero moves to use on characters. Our plan is to use the new battlefields to our advantage for this.)

  • Skill Grids - This will rework the skill system. Characters will now have their own skill grids to streamline how they acquire skills by spending SP. (more info on that later!)

Update 3 (April - May):

  • Conquest map rework - This will be a big rework to the conquest map. Not only how it looks, but how it works and it will affect the game pretty significantly as most locations will now be tied to this map.

As usual plans are subject to change, but these are our current plans so we can finish laying the groundwork we've been slowly working on since we began Dreadlord Ascension. Some of those updates may touch upon basic systems of the game and as such, it's possible that saves may become incompatible with the new versions. Which is why really want to get those updates out of the way.

Hope you're looking forward to all we've planned and we'll keep you updated as we make progress!

Sunday, November 10, 2024

New Palestra version and weekly update

 New Palestra update available! This update adds 3 new underwears for Clef (brand, Aeyan's and Tael's). Also, a new sex toy was added for Sorey which can be bought at the shop in Ralkyx. This update can be downloaded from the Palestra page!

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Palestra:

New Palestra update is available! Also, I started the poll for the next update.

 

Dreadlord Ascension:

We're getting close to completing the stage part of the update as Seilon's stage is now complete and Sol's stage is nearing completion. After that, we're going to work on Lenga's stage (which should be this week!)