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Sunday, November 17, 2024

Palestra and Dreadlord Ascension next update

 

Palestra:

The poll has ended and we're in for another Clef update! I will be starting work on that soon!

 

Dreadlord Ascension:

It's finally coming! We're nearing the end of the current update! All we are missing now is connecting Lenga's update together, making his stage and testing! Thankfully, we already did some tests in September so that should significantly cut back on the needed testing.

The update should release between November 24 and November 30th. We'll be cutting it fairly close with the remaining work, but I think we can make it. The only thing I'm unsure about is if we'll manage to make more performance optimization for Android (this means you'll need a pretty good phone to run the game until we can get to this.)



Beyond the November update:

As we're nearing the end of the current update, Threeclaws and I have also been deciding on the steps we're going to take next. Before we continue the story (main or new world), we decided it'd be best to get all the reworks out of the way, but also add in pretty much all the features we want in the game so we have a better idea of how much work one character will be in total.

As such, these are our current plans for the next updates (needed time per update is subject to change):

Update 1 (December - January):

  • Reworking the dates - Our aim here is to flesh them out more as a minigame and reduce the info dump they currently are. They will still give affinity, but they will also be tied to the corruption.

  • Corruption cards - This minigame will be the new way we use the animations currently used for Cervius's refresh in battle (which means it will be removed from there). This minigame will be the main way to increase a character's corruption along with the dates.

Update 2 (February - March):

  • Ero combat animations - Introducing a new way to play ero moves in combat. This will be used by Cervius, characters and some enemies. (As an example, if you trigger a character's corruption during combat, he'd be able to use an ero move on another character on the field to trigger some effect on them. Some enemies could also be given ero moves to use on characters. Our plan is to use the new battlefields to our advantage for this.)

  • Skill Grids - This will rework the skill system. Characters will now have their own skill grids to streamline how they acquire skills by spending SP. (more info on that later!)

Update 3 (April - May):

  • Conquest map rework - This will be a big rework to the conquest map. Not only how it looks, but how it works and it will affect the game pretty significantly as most locations will now be tied to this map.

As usual plans are subject to change, but these are our current plans so we can finish laying the groundwork we've been slowly working on since we began Dreadlord Ascension. Some of those updates may touch upon basic systems of the game and as such, it's possible that saves may become incompatible with the new versions. Which is why really want to get those updates out of the way.

Hope you're looking forward to all we've planned and we'll keep you updated as we make progress!

Sunday, November 10, 2024

New Palestra version and weekly update

 New Palestra update available! This update adds 3 new underwears for Clef (brand, Aeyan's and Tael's). Also, a new sex toy was added for Sorey which can be bought at the shop in Ralkyx. This update can be downloaded from the Palestra page!

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Palestra:

New Palestra update is available! Also, I started the poll for the next update.

 

Dreadlord Ascension:

We're getting close to completing the stage part of the update as Seilon's stage is now complete and Sol's stage is nearing completion. After that, we're going to work on Lenga's stage (which should be this week!)

 



Sunday, November 3, 2024

Palestra and Dreadlord Ascension weekly update

**This is a repost of this week's patreon update


Palestra:

CG is now done for the next update so all that's left is to assemble it in time for the next weekend! The update will be releasing on the next Sunday!

Dreadlord Ascension:

We've made more progress on the stage update. Ayers's and Haiden's stages have been completed while I also have the new animation package ready for download!






Sunday, October 27, 2024

 Palestra: 

The next update will again be a Clef update as voted by patrons. I started the writing for the update and have also been writing for all the leftover main story updates. Based on the text I'll have by the end of it, I think we'd have 3-4 main story updates left ;).

Dreadlord Ascension:

We made some good progress for the next update! I've been focused on making assets for the new maps as well as some more idle animations that will be part of the next animation package. This time, I'm aiming to make an animation for Fenris, Alastor and two other characters. Fenris and Alastor are already done.

As for the stages, the Daemonheim part is now mostly over and we turn our attention towards Dregan!

 





Sunday, October 20, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

New poll is available to start voting on the next update!

 

Dreadlord Ascension:

The Lenga update is pretty much all in the game minus his unit and stage! This means another big chunk of the next update is now complete. I can now focus back on the stages to help out Threeclaws as there is still a lot of work to be done (Dregan and Daemonheim stages + some optimisation for the mobile version)

It's been very hard gauging the amount of work for this update since it's pretty big and involved a lot of new assets and systems. Unfortunately, we're still going to need more time to deliver the update and so we need to push back to November for the release. This time though, it should be the last time we need to delay as we're nearing completion and we should have another Discord test before the official release!

 



Sunday, October 13, 2024

New Palestra version and weekly update


New Palestra update available. This new update adds 3 new underwears for Natsu and a new sex toy for Kirito. You can refer to the guide in the "www" folder to find out how to acquire the new underwears!


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Palestra:

New update is up! This time it's a small one but I hope you'll like the appearance of a certain character :P.

Dreadlord Ascension:

I've been working on putting in the Lenga scenes this week! I should be able to wrap this up this week and then I'll be helping out Threeclaws with the 3D stages.

If you want to help out by giving feedback, we've also started testing the 3D maps of Radian on the Discord server!

Sunday, October 6, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

I skipped doing an update last week as I didn't have much visuals to share, but since I've been working on the new CG this weekend, I can show this!

The new update should be coming out next weekend! It's going to be a fairly short update as I made some assets that will be used in later updates, but I'm glad to be working on Hiro for this update xP.

 

Dreadlord Ascension:

Currently, we've made some good progress on the Lenga and 3D voxel stage update! Radian is getting close to done and next up we will need to work on the Daemonheim and Dregan stages.




Threeclaws is the one remaking the main story stages and he's been doing a very nice job on them! Later this week, we will be holding a second test on the Discord server for the Radian stages and this test will include the mobile version.

While Threeclaws makes progress on the stages, I have been taking care of Lenga's side of the update by putting in his cutscenes! This side of the update will not be tested on Discord, but it will be released alongside the stage update!

Sunday, September 22, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The new poll is over and this month's poll was to decide the theme for the new CG and the winning theme is "Threesome. This works out perfectly as it will go very well with what I had in mind for the story scene!

Dreadlord Ascension:

This week, I've done new 3D assets and the combat sprites for Lenga (still need to put together the animations in Godot though!).

We also made some tests, adjustments and development for the mobile version of the 3D maps. The result works pretty well, however, such an upgrade over the previous sprite maps will come at a cost in performance. Those who could barely run the 2D version may unfortunately not be able to run the game on mobile anymore ><.

My phone is pretty old by now and can run the game around 15-20 FPS during combat. However, mobile is a very hard thing to gauge with all the different models so we hope it works out well ><!

 




Monday, September 16, 2024

New public Palestra version and weekly update

 

 A new update is available for download on the Palestra page.

Changelogs:

- Added new story events for Natsu

- Added Gray vs Natsu to the arena (available after getting up to 750 relationship with Natsu)

- Added a new tease for Gray (when Natsu wears the kinky underwear)

- Fixed Reki's still being home despite being assigned to the brothel

- Fixed the note from a WB guest being visible in the morning

- Fixed the menu being unavailable after talking to Yuu for Clef's quest

 

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Palestra:

New update is out and available for download! As mentioned last week, the next update for Palestra will be the next step in Clef's quest. I've still put up a poll to decide something as part of the update.

Dreadlord Ascension:

Currently, we're still hard at work doing the stage maps (and discussing other reworks we feel would be necessary for the game in order to include the Corruption that will obviously come to the game eventually).

As it is, I am now fully focused on making 3D assets while Threeclaws is doing the layout for the maps. You will notice that new map layouts have been changed to make use of the new possibilities with 3D!

 


 

Sunday, September 8, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The sex toy assets are now done, and so are the outfits, only thing left is the writing and so the update will be coming out next week!

 

Dreadlord Ascension:

Last week, we did a test on the server for the new 3D maps using the tutorial and we made some changes based on the feedback we got (we still need to fix some more) but we also started going forward with the new 3D style. The second map is now redone and we will start with Radian soon! While we're going to try to do all the maps for the first update, it's possible not all renown missions will be done (in which case we'll only have one for each renown so the progress isn't blocked)

In the new combat style, when a combat triggers, a new scene will play where characters will fight each other similar to Fire Emblem! We made sure this scene plays quickly, but also, we will attempt to put something to skip those)


Also, the new animations for Lenga are now available for download. These animations will also appear in the next update as Lenga becomes available as a servant! In this pack, I also included Ayers's portraits because I just realised I never distributed them.

Sunday, August 25, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The content and features update won once again! I started working on the new outfits for that update and will be doing the same content as the last two update (1 corruption outfit + 2 pet outfits and 1 toy).

However, for the October Palestra update, I will be doing an update for Clef and will instead hold a poll to decide something part of his update.

 

Dreadlord Ascension:

We're nearing the first test for the new Dreadlord Ascension map style! Since we're close to done with the initial map, I can finally show pictures of it!


We still need some polish for the map, but you can see the style we're going for! What you see above is the first tutorial map in the game. We've made several improvements to how the cutscenes are played on the map too!

The only thing missing from the initial demo will be combat scene. We want to make a fight closeup stage similar to Fire Emblem to improve the combat visuals.

With the next update, our goal will be to remake all the maps in this style! The upside is that making assets for those maps is even faster than the 2D sprite assets but remaking all the maps will take some time.

On top of the visuals, this remake will also add a new dimension of height to the maps! Units will be able to move up and down cliffs at a movement cost and we also hope we can make it affect other aspects of combat!

We hope you're looking forward to test those improvements and this is only the first of 3 major parts we're planning to rework in the next updates!

 

Sunday, August 18, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

New poll is available for the next Palestra update!

 

Dreadlord Ascension:

The first of the 3 rework we've been planning is going well so far! If everything goes according to our plans, we should have a demo stage available for testing on the Discord server to get feedback before the end of the month (or early next month)!

As part of this effort, I've also been working on converting our current unit scenes into 3D scenes to make them work with our new stages! While doing this, I am also adding "hit" sprites to all units to improve feedback when units are hitting each other. In addition to that, I remade the animations for Cervius and added a transformation animation to Fenris!




Sunday, August 11, 2024

Palestra new version and Dreadlord Ascension weekly update

V1.68 is now publicly available! Here are the changes in this update!


Changelogs:

- Added a new scene for Clef's/Tatsumi's quest. Talk to Clef while your relationship is > 250 to trigger the first scene

- Added Clef/Tatsumi scene in the gallery under Tatsumi

- Added a new underwear for Clef (talk to Hiro when he visits the harem after Clef has joined the harem)

- Added a new underwear for OoT Link (bought from Cervius's shop for 500 contest coins)

- Added Natsu's swimsuit

- Added new Ezreal underwear (talk to Ezreal after you've opened the first two chests so he can give you the next one)

- Tatsumi's portraits received an update to polish/improve them

 

Palestra:

New update is available! I will be making the poll next week to decide on the next update.

 

Dreadlord Ascension:

We're nearly ready to show the first screenshot of what we've been working for the map rework! We have several reworks in the next few months and this is the first (and probably biggest) one.

While Threeclaws is taking care of the coding side, I'm still at work on the Lenga update. The portraits are now complete and so are several assets. The only part missing are the combat animations now!

Also, while we are reworking the maps, I am taking this opportunity to update some character animations! (Currently, I added new animations to Fenris, Cervius and I plan to add a new one to Aeren too) Also, I've been working on adding new hit sprites for everything in the game too!

In the meantime, here's a preview for one of Lenga's CG!

Sunday, August 4, 2024

Dreadlord Ascension and Palestra weekly update

Palestra:

Text is done and I also have two extra pet outfits! (one for Shinra and one for Sorey) The update should be coming out next week!

Dreadlord Ascension:

Lenga's animations are finally done and now I'm moving on to other needed assets. Since Lenga's affinity was most likely the last one I needed to do this year, I'm now going to focus on the sprite animations. This month, I'll make two for Lenga and starting September, I will be doing polls to decide on who gets what! (Been a while since I made those but with all the back to back characters it wasn't possible x) )

Sunday, July 28, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The next update for Palestra should be very similar to the previous update as far as content goes as the wining options in the poll were basically the same as last month's.

Since I made Caspar's corruption outfit last month, I made Ashe's this month. Up next, it will be Alm's sex toy and I most likely will make some extra outfits (like for the brothel or pet).

Dreadlord Ascension:

This week (and last week!) I've been working on Lenga's affinity scene. I should be done with it this week and send it over in time for next week! It's been quite long to make this time around as I've been doing a scene that involves all the Radian characters and Cervius (because Lenga is one hungry angel lol)


 

Sunday, July 14, 2024

New Palestra update

I'm releasing a new public Palestra update this week! You can play the Palestra update by going on the game's page. The following have been added in v1.67

Changelogs:

  • Added the start of Clef's quest (you need to have finished, Ragna, Ralkyx, Katakura Town and Castle Town to start him. To do this, head to Ragna's throne room once all of the above has been done)
  • Made it so Natsu is affected by the demon outfit aura of lust
  • fixed a bug with the table at the festival
  • added Clef to the harem with his regular outfit and two underwears

Sunday, July 7, 2024

Dreadlord Ascension and Palestra weekly update

Palestra:

Been working on the Palestra update and I'm done with the assets. All that's left now is the writing and assembling the update! The new version will be available next weekend. In the meantime, here's a little teaser about the toy for OoT!

Dreadlord Ascension:

The animation package is now available for Dreadlord Ascension. Currently, I'm doing the text for the Lenga update. Also, we're currently working on a big update for a major system of the game, however, we're not ready to show proper pictures just yet. Maybe in the upcoming weeks.

Also, about the survey, I'm going to post the result and talk about them next week as I want to give more time to people to answer! So far though, we're really happy with the feedback.

Tuesday, June 25, 2024

New Dreadlord Ascension update available on patreon

The new update which concludes Dregan is now available to subscribers! To commemorate the end of Dregan, I comissioned this artwork from @OGGIHelga showing both Sol and Haiden enjoying some time together!


Sunday, June 16, 2024

A new guest for Dreadlord Ascension!

This is the weekly update post but as the title suggests, I have something special to share. Let's start with Palestra first as usual.

Palestra:

The poll has concluded and I will be adding at least a new sex toy and possibly a corrupted outfit + an outfit for Corrin in the next update. I will be starting work on it this week so I do not have much to share just yet.

 

Dreadlord Ascension:

Currently, I'm focusing on testing for Sol's update, and it will soon be available on the Discord server for early testing before the release at the end of the month.

However, with Dregan's story concluding with Sol, what's coming next?

The immediate chapter after Dregan story will be an extra, but a very special one. We will introduce a new character that you may have seen in Paradiso Guardian.

That's right! After Dregan, the following update will focus on Lenga Valentine! A character from Paradiso Guardian made by @lvlv_art!



I'm so excited to work on this character and he will be a servant in the castle in the same way other characters are.

As of right now, however, we cannot give the release date for this update, it will either be at the end of August or September. Lenga's update may contain a substantial revamp on a major part of the game, but we're not sure if we're going to include it in this update or not. More news on this revamp later on when we're ready to share it.

For now, back to testing and I will be giving more news about Lenga later on!

Sunday, June 9, 2024

New public Palestra update

 The update can be downloaded from the "Palestra" page.

V1.66 changelogs:

- Added Natsu's corruption outfit to the demon shop

- Added 2 new NSFW frames (can be bought from the NSFW frames merchant in the brothel. The two new ones are from HSR (Caelus/Gepard) and FE (Shez).

- Added Natsu's sex toy (after inserting/gifting the gel, use the toy during the day or night for different scenarios (3 different for the day, 3 different for the night)

- Added passwords (available to the last tier patrons) to progress the game faster instead of using a complete save. Passwords can be used to add relationship to all characters, add Credits or add contest medals/coins. I Will add more if people ask for it

Palestra and Dreadlord Ascension weekly update

 This is a repost from this week's update

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I'm going to make this quick as I lost basically all my work from yesterday and need to catch back up x.x

Palestra:

New update is available, you can download it from the palestra post. Since I won't have as much time for the next update for Palestra, I will be making a poll for a content and features update.

Dreadlord Ascension:

We're currently preparing the Sol update. We're well on our way to have it out in time (provided I don't lose anymore work ><). We're also aiming to release it by the 23 as the last week of june has a lot of updates I want to play (Palworld and Elden Ring mainly).

Tuesday, May 28, 2024

New demo (and Android) for Dreadlord Ascension available

 I uploaded the Dreadlord Ascension page with a new demo! From now on, when clicking on the "Dreadlord Ascension" button at the top, you will be taken to the itch.io page. That way, I can keep all the demo stuff in one place. The new demo adds some new content (furnishing for Cervius's bedroom mainly) but most important, it adds the Android version!

The Android version isn't perfect by any means. It's our first time making the android version of a game, but it should be fully playable! Do keep in mind the minimum requirement if you download the Android version to make sure it runs smoothly!



Sunday, May 26, 2024

Palestra and Dreadlord Ascension update

**This is a repost of this week's patreon update

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This week was pretty straightforward, I only worked on two major things (animations and sprite animations lol). I'm progressing at a pretty good pace and I really hope I can finish the DA update in time before the Elden Ring DLC comes out! xP

 

Palestra:

All contest animations (and milking) are now done for Ezreal. This only leaves his last CG which i'll be tackling next weekend!




Dreadlord Ascenion:

This week, I managed to complete Sol's affinity scene. I still need to add the sounds, but with this done, I can now move to all the other assets I need for Sol's update. The affinity animations for Sol should be released on Sunday next week!



Sunday, May 19, 2024

Palestra and Dreadlord Ascension weekly update

 Next week, I should be updating the Dreadlord Ascension demo. This demo will showcase the changes we've made since then at the start of the game and will also include the bedroom furnishing.

 

 **This is a repost from this week's update

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Palestra:

The poll is over and the next update will be the last one for Ezreal! I will be working on this starting this week.

Dreadlord Ascension:

For this week, I worked a lot and almost exclusively on Sol's affinity scene. I already have all his 3 closeups complete and will be drawing his final scene starting tomorrow. This scene will be available to download for patrons at the start of june.

I also pushed out a new update just now to fix some more bugs in the current DA version.

Sunday, May 12, 2024

New Palestra version and weekly update

 A new update is publicly available for Palestra! This update continues Natsu's character quest with a new alternative daily quest. You can download this new update from the Palestra page.

 

Changelogs v1.65:

- New underwear for Natsu

- Sting as a new side character for Natsu

- New portraits for Sting

- 2 new scenes for Natsu (those scenes will not appear in the scene replay)

- new daily activity for Natsu

 

 

 **Below is a repost of this week's patreon update

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Palestra:

The new Palestra update is available, you can download it from the update post. Also, the new poll is available for the next Palestra update.

Dreadlord Ascension:

This week I worked on Sol's text for the next and last Dregan update! It's now all wrapped up so now I will be working on his affinity scene this week.

Also, we released a new update both for Android and PC to fix some bugs and also added the minimum requirements for the Android version.

Sunday, May 5, 2024

Palestra and Dreadlord Ascension weekly update

 **This is a repost of this week's patreon update

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Palestra:

For Palestra, I've been working on the next CG for Ezreal! The update should be coming out next week!


Dreadlord Ascension:

The animations are done and now available for download!

Besides making the animations, I've also been working on a map for the next world in Dreadlord Ascension!

 This map was made by DuoDraconis and I! As you can see, the next world is going to explore a setting different from fantasy!

Sunday, April 28, 2024

Future updates and weekly news

 *This is a repost of this week's patreon update

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This week, we have a special update. I want to share news about our plans for Dreadlord Ascension but also give an update about what happens after Palestra.

We wanted to make Whiteblade after Palestra, but due to Dreadlord Ascension taking up so much time, I'm considering pushing back Whiteblade indefinitely until we can find proper time for it.

Instead, I will be dedicating more time to Dreadlord Ascension to polish the game and also add certain types of content more regularly like the sprite animations. I would also make polls more often to let you guys decide on content like which animations to make monthly, which random event I should make, or even which character should be added first when possible.

Following this, when Palestra is done, I would change tiers as follow:

1$ Tier: Support and access to the informative update posts

5$ Tier: Access to the latest Dreadlord Ascension Build

10$ Tier: Access to the monthly pixel animation

20$ Tier: Voting for DA polls and the monthly pixel animation

30$ Tier: Access to the complete save for Dreadlord Ascension and access to the additional ressources from Dreadlord Ascension (CG, Affinity Animations, portraits)

 

Palestra:

For Palestra, this weekend, I wrote the text. The update is progressing nicely and next week I will be making the CG for it!

 

Dreadlord Ascension:

Quite a bit to share about Dreadlord Ascension this week, let's get into it!

Future updates:

With Dregan's main story ending in the upcoming June update, we will now be moving on to the next chapter for Dreadlord Ascension! The current plans are as follow:

June: Sol update, re-ordering the missions in Dregan to follow the logical order (like affinity cannot be started until the Dregan story is over)

August: More information on this update later. This will be a special update focused on a specific character which we will reveal later on but I'm super excited about him coming to the game!

October: This update will continue Daemonheim's Main story.

December: In this update, we will be visiting the third world! For this world, we want to try a different approach and add the main story in a single update while characters will receive their specific updates after the main story.

This lays out our plans for the year, but we also are working on several updates and improvements for the game scattered through those updates.

During one of these upcoming updates we're planning on introducing overhauled mission maps, which will all be made via voxels.

 

*Picture created by @DuoDraconis

We are also currently exploring what could be a significant improvement to the battles. However we can't promise anything as of yet.

Android:

Finally, with this release you should now be able to play Dreadlord Ascension on Android devices. Just be warned, that since this is our first mobile release there are sure to be some bugs and problems. We'd be happy about your feedback so we can further improve this version of the game.

 

 

This week:

For the start of May, I've been working on the Sol sprite animations and made the hardest of them first, Sol's Finisher. I wonder what they're doing in that pod...

 

 

Sunday, April 14, 2024

New public Palestra build and weekly update!

The update 1.64 adds Natsu as a recruitable character! You can download the new version from the Palestra page.


Changelogs V1.64.1:

- Fixed Shinra, Yuu and Sora's scenes disappearing from the gallery when they are assigned to the brothel

- Natsu's fundoshi should now be buyable from the underwear shop

- Fixed the sprites for Natsu and Gray when siwtching outfits

- Fixed the end of Natsu's daily activity not changing the position of characters and the song playing

Changelogs:

- Fixed a few typos in previous events

- Added Natsu as a recruitable character

- Added Gray's full portraits

- Added new outfits for Natsu

- Added a new animated scene for MC's milking

- Added Natsu's daily activity

- Changed the location for Elsword RM and IM to be near the southern crystal during the day to make place for Gray

 

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Palestra and Dreadlord Ascension weekly update

Palestra:

New update is available! This is a content and features update which adds some new outfits and a new random event! The poll for the next update has now started!

Dreadlord Ascension:

We're currently putting in the new update! It should be completed by the end of the week/next weekend. If you're able and want to help with the testing on either the mobile or PC release prior to release, you will be able to do so on the Discord server!

 

Sunday, April 7, 2024

Palestra and Dreadlord Ascension weekly update

*Below is a repost of this week's patreon update

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Palestra:

Writing done and I made a little random event on top of the teases for the new outfits! This update will be coming out next week along with this month's poll!

Dreadlord Ascension:

This week we'll be starting putting everything in Godot to assemble the Ayers update! If everything goes well, the update will be coming out on April 28th!

Also, we have made really good progress on the mobile version of the game. While it won't be fully polished (too many menus to optimize for mobile in one go, but it will all be playable!)



 

Sunday, March 31, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

The outfits for the new Palestra update are done! There is a total of 6 outfits between "Pet", "Corruption" and "Brothel". Next up is to do the writing, and since this is a smaller scale update, I might also add in a random event to buffer up the update a little.


Dreadlord Ascension:

The animation for Ayers are now done and I'm doing a last minute addition I forgot which is Ayers's throne room animation (He's such a good captain he takes care of his subordinates!)

We're soon going to be putting in all the stuff in the editor and start testing the new update. As for me, I'm going to be testing the mobile version of the game for the end of the day. Hopefully I don't encounter too many roadblocks ><.

If everything goes well, we're planning to release the update on April 28th. We want to try and give ourselves as much time as possible to test the mobile version on top of the new update.

Monday, March 18, 2024

Palestra and Dreadlord Ascension weekly update

 For those interested, I added access to the Discord server as a reward to subcrsibestar (like how it is on patreon)!


*This is a repost of this week's Palestra update
=======================================================

Palestra:

This month was extremely close between Red's Choice, Clef and Content and Features update. In the end, content and features won by a single vote which means I've made another poll to pick what will be in the update. You can vote in that poll now!


Dreadlord Ascension:

This week was very focused on sprites, but it should be all done now! There's still a lot of stuff to take care of for Ayers's update, but that's still a big chunk of work out of the way!

Also, we've started working on the long awaited mobile version of the game. We know we're going to run in a few snags, but we'd love to bring it out in time with the Ayers update if possible!

 



Sunday, March 10, 2024

New public Pal update and weekly news

 

New update for Palestra! With this update, Ralkyx can now be completed, I hope you'll enjoy it!


changelogs: 

- Added a new animation 

- finished the quest for Ralkyx 

- added a new little feature after completing the quest (visuals are missing and will be added in a later update)

- made it possible for MC's portraits to be used in cutscenes like other characters (which means I can now make of his various outfits easily for new scenes) (edited)

 

**Below is a repost of this week's update

=====================================================

 

Palestra:

New Palestra update is now available and this month's poll is up!


Dreadlord Ascension:

This week, I worked a lot on Ayers's combat sprites! In combat, Ayers will have a combo system where he can spawn a different part of his draconic body with each combo, finishing it off with a big roar! As such, he needs a special attack animation for each part of his combo which meant more work.

The only animation of his combo left is the big finish which I will be working on this week. Hopefully, by the end of the week, I will have all his animations ready in the editor!

Sunday, March 3, 2024

Palestra and Dreadlord Ascension weekly update

 

A new public release is coming next week for Palestra.


**The update below is this week's patreon post
===========================================================

Palestra:

Currently working on the new and last CG for the Link relationship!


Dreadlord Ascension:

Most of the time this week was spent on making sprite animations for Ayers and most of this week will also be the same thing. (only difference being the purpose of those animations. This week was the sex interaction ones for Cervius's skill, this week will be general and combat animations)

Monday, February 19, 2024

Palestra and Dreadlord Ascension weekly update

Palestra:

Started on the new update for OoT by the writing. For next week, I'm hoping to have the portraits and the CG done for next week.


Dreadlord Ascension:

The update is pretty much ready, all we need now is to test it before the release and catch as many bugs as possible! If everything goes well, the update comes out next week.

Sunday, February 11, 2024

Palestra new public version and weekly updates!

The version 1.62 is now publicly available for Palestra!

Changelogs:

- Finished Megaman's story

- Megaman can now be assigned to the brothel

- Added Lan's and Megaman's underwear for the MC

- Added New underwears for Megaman

- Megaman can now be milked

- Megaman can now be used in contests

- Updated Megaman's greetings to include all the new characters and fixed a bug that could make the greetings get stuck under certain conditions.

 

 

Below is a repost of this week's patreon update

================================================

Palestra:

New update available! This update is on the shorter side since I wanted to do OoT's animation xP. Also, the February poll for Palestra is available.


Dreadlord Ascension:

For this week's news I'm going to talk about the next little feature we're going to add which is the bedroom furnishing! If everything goes well as it has been so far, the bedroom update might even be released at the end of this month!

With this update, you can now access the bedroom via the newly added portal in the throne room. (the bedroom is on the 3rd floor and the 2nd floor isn't ready yet).



To furnish the bedroom, you must go to the construction room and select the "Furnish" option. From there, you can change the bedroom at will! (only the shape of the bedroom cannot be changed).

The bedroom has two uses. First, it is now there that Cervius will go to train servants (characters will move to the training mat) and the other is used to progress the castle by one step by sleeping in the bed (this is usable only once between battles).

To furnish the bedroom, you must buy the various furniture from Kostyx's shop, craft them or purchase them from Iz. Some furniture will only be unlocked after certain events like Seilon's golden statue!



Monday, February 5, 2024

Palestra and Dreadlord Ascension weekly update

New public Palestra update coming next week.

 

This is a repost of this week's patreon update

===========================================

Palestra:

I'm almost done with the update. Link's animations are complete (minus the sounds but that's for later this week lol) and the writing which I will tackle today! The update should be coming out on Sunday next week!


Dreadlord Ascension:

We're now all in on the next update. While Threeclaws is working on the bedroom which I should be able to show more of next week, I've been working on Ayers. More specifically, I've been working on his affinity animations and have made good progress on that end!


Also, for the next update, I decided I wanted to rename Soren. It's been on my mind for a while and as everyone knows, that character is based on a certain other character, but to put some more distance between the two, Soren's name will be changed to Aeren.


This change should not affect previous saves, but if it does cause issues, I will create new saves myself and make those available to everyone so you do not need to start fresh. (We'll do whatever we can to prevent that though).